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Exclusive Stories

Fun breakout stories, in-depth dives, and full-blown interviews for all games, from indie to AAA — all exclusive to Game Rant!

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'Does It Still Surprise Us?': Neon Abyss 2 Developer Talks Endless Replayability

Game Rant chats with Neon Abyss 2's Creative Director about how the game needs enough replayability to keep even the developers routinely surprised.

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Shinobi: Art of Vengeance Dev Details What You Can Do After Beating the Game

Shinobi: Art of Vengeance developer Lizardcube chats with Game Rant about what action-packed experience has to offer at the end of its campaign.

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Alien: Earth Cast And Crew Talks Bringing The Alien Franchise To Earth

Noah Hawley and the cast of Alien: Earth discuss FX's new series, the state of Earth in the Alien franchise, Weyland-Yutani lore, and more.

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Shinobi: Art of Vengeance Dev Talks Working with Established IP

A Lizardcube dev discusses the responsibility of handling a classic IP with Shinobi: Art of Vengeance and living up to fan expectations.

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Streets of Rage 4 Made Shinobi: Art of Vengeance's Combat "Greater Than Before"

Shinobi: Art of Vengeance blurs the line between the platformer and beat 'em up genres, improved by Lizardcube's prior work on Streets of Rage 4.

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Shinobi: Art of Vengeance Devs Reveal Joe Musashi's Entire Arsenal of Gameplay Options

The Shinobi: Art of Vengeance dev team reveals the entirety of Joe Musashi's new and returning abilities, weapons, abilities, and more.

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How Alien: Earth Honors the Horror of Ridley Scott’s Original Films

New FX series Alien: Earth packs plenty of scares as it pays homage to the many frightening moments in Ridley Scott's original Alien films.

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How Alien: Earth's Actors Portrayed The "Three Paths To Immortality"

Alien: Earth's actors portray three different takes on robotic characters: cyborgs, full synthetics, and newly created hybrids of synthetic and human.

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Shinobi: Art of Vengeance Dev Says Its Storytelling Has an "Arcade Touch"

Game Rant chats with Shinobi: Art of Vengeance developer Lizardcube about what fans can expect from the game's story and how it merges old with new.

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Shinobi: Art of Vengeance's Amulet System Explained

Shinobi: Art of Vengeance introduces the Amulet system, in which protagonist Joe Musashi can enhance his abilities by finding and equipping Amulets.

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Plants vs. Zombies Reveals New Graphic Novel [EXCLUSIVE]

Plants vs. Zombies fans have a new graphic novel to look forward to, promising another entertaining story based on the franchise.

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Shinobi: Art of Vengeance Dev Talks Honoring the History and World of the Sega IP

Shinobi: Art of Vengeance co-developer Lizardcube sits down with Game Rant to discuss honoring the legacy of its world and history.

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Shinobi: Art of Vengeance Dev Walks Through Designing Weapons and Tools

The dev team details bringing back classic weapons and tools, as well as adding new ones, to Joe Musashi's arsenal in Shinobi: Art of Vengeance.

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How Fan Art Played a Role in Shinobi: Art of Vengeance's Development

In an interview with Game Rant, Shinobi: Art of Vengeance's art director discussed the way fan art informed the game's development.

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How Shinobi: Art of Vengeance Honors a Longstanding Franchise Tradition

Shinobi: Art of Vengeance brings the series into the modern era, but it doesn't forget to remember important features of the past.

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Shinobi: Art of Vengeance Reimagines the Ninja Franchise Through New Brushstrokes and Blade Strikes - Game Rant Advance

Shinobi: Art of Vengeance reimagines the classic IP in a new context but with a reverent understanding of what made the IP great in the first place.

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"From The Crosshairs Out" Battlefield 6 Devs Give Insight into Gameplay and Development

Game Rant speaks with two DICE producers working on Battlefield 6 about the overhauls in the franchise's gameplay and development process.

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The Unlikely Evolution of Wartorn: From Free-to-Play Multiplayer to Tactical Roguelite

Game Rant chats with veteran developer Paul Hellquist about how the tactical roguelite game Wartorn almost turned out completely different.

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EA Sports FC 26 Devs Surprised by How Powerful Nintendo Switch 2 Is

An EA Sports FC 26 developer expresses surprise at how well the football simulation game runs on Nintendo's latest hardware.

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Battlefield 6 Multiplayer Hands-On Preview: Class Identity, Teamplay, Awesome Maps, and a Limp Bizkit Mentality

After four hours with Battlefield 6, it seems that all the decisions of Battlefield Studios aren't just good on paper; they're good in action.

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